What is Bring Your Own Device (BYOD)?

BYOD, also referred to as BYOT (Bring Your Own Technology), is the practice of people bringing their own laptops, tablets, smartphones, or other portable devices with them to the learning or work environment. Intel coined the term in 2009, when the company observed that an increasing number of its employees were using their own devices and connecting them to the corporate network, leading to major productivity gains. As of 2015, millennials became the largest generation represented in the US workforce, and as group generally accustomed to mobiles being at the center of their lives, there is now an expectation that they can use them for many aspects of their work life. In formal education, the BYOD movement addresses the same reality; many students are entering the classroom with their own devices, which they use to connect to the institutions’ networks. While BYOD policies have been shown to reduce overall technology spending, they are gaining traction more so because they reflect the contemporary lifestyle and way of working and learning. Even in the absence of concrete strategies, institutions across the world are increasingly accommodating and even encouraging the use of mobile devices for a wide range of teaching and learning activities.

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(1) How might this technology be relevant to the educational sector you know best?

  • At school level we have had no choice but to move quickly into BYOD. The cost of computer labs or providing laptops was prohibitive and students often possess better devices than we can provide. The demand from families arrived very suddenly. - cpaterso cpaterso Jan 22, 2016
  • - s2.vaughan s2.vaughan Feb 13, 2016 and theses kids are heading our way soon. Many are used to doing most of the their school work on their own laptops and/or mobile devices and are, increasingly, accessing very engaging online learning environments.- mkeppell mkeppell Feb 19, 2016
  • - sherman.young sherman.young Feb 19, 2016major change to shift away from embedded practices in computer labs etc to cloud-based approaches; enables new uses of space, more timely engagement but need to ensure support for low SES

(2) What themes are missing from the above description that you think are important?

  • The Digital Mesh - The Device Mesh
    How the use of multiple devices connected to the Internet will affect communication with students and shape future (cross-device) educational applications? Copied from Gartner (http://www.gartner.com/newsroom/id/3143521): The device mesh refers to an expanding set of endpoints people use to access applications and information or interact with people, social communities, governments and businesses. The device mesh includes mobile devices, wearable, consumer and home electronic devices, automotive devices and environmental devices — such as sensors in the Internet of Things (IoT). "In the postmobile world the focus shifts to the mobile user who is surrounded by a mesh of devices extending well beyond traditional mobile devices".- V.Alvarez V.Alvarez Feb 21, 2016 - brenda.frisk brenda.frisk Feb 22, 2016The Internet of Things offers the potential for new and exciting ways to connect and engage evolving our understanding of the world around us shifting us from being a mobile user to a connected user. [Editor's Note: Added here from RQ2.]
  • add your response here

(3) What do you see as the potential impact of this technology on teaching, learning, or creative inquiry?

  • Blended learning is now the de facto model whether teachers like it or not, anywhere, anytime. It is challenging traditional assessment formats as there is significant and growing demand for alternative modes of representing learning. - cpaterso cpaterso Jan 22, 2016- mkeppell mkeppell Feb 19, 2016
  • - gillysalmon gillysalmon Jan 24, 2016 I agree, but the key issue now is productive learning design, mobile, personal and the rest of our long term aspirations bought into today.
  • There is also the issue of managing the learning on these devices; students are not yet completely capable "learners" with technology. They may seem like digitally apt, but many struggle with basic tasks beyond email, downloading games and taking selfies - jmascorella jmascorella Feb 22, 2016

(4) Do you have or know of a project working in this area?

  • - sherman.young sherman.young Feb 19, 2016currently building a BYOD strategy at our place :-)
  • We have had a BYOD strategy in place for 2 years now, and the previous school I was at had a laptop program (school provided) which was entirely problematic. - jmascorella jmascorella Feb 22, 2016

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